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Hello,

I want to make a game where the party's turn order is decided by the battle formation. For instance, if I were to put Actor 3 in the first party slot, then I want them to move first, followed by the Actors in slot two, slot three, and slot four. I would like to choose whether the enemies go first or the party does, but I always want turns to work in a volley of whole enemy party moves, then whole player party moves. Is this possible? I am quite new to the engine and would have no idea how to make this work.

-Yoshi

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