- Joined
- Aug 7, 2018
- Messages
- 197
- Reaction score
- 61
- First Language
- German
- Primarily Uses
- RMVXA
I was wondering if rvdata2 files could be turned into some form of raw code that can be edited in a text editor like Notepad++. I need to do a fairly major overhaul in my game, so being able to do it in raw would speed it up quite a lot.
Specifically I need to replace a couple faceset files with other files, and relatedly the indexes all need to become 0. It is to make the project work with a script called "Placeholder Graphics" by Hime, where each facefile and index is redirected by use of a list of files called "%actor[id]" so a text box does not show the actual graphic, but the face graphic in the actor corresponding to the ID. But yeah, for that each text box I want to do that needs to actually link to its correct new "%actor" equivalent, and doing that in the editor would take very, very long.
Specifically I need to replace a couple faceset files with other files, and relatedly the indexes all need to become 0. It is to make the project work with a script called "Placeholder Graphics" by Hime, where each facefile and index is redirected by use of a list of files called "%actor[id]" so a text box does not show the actual graphic, but the face graphic in the actor corresponding to the ID. But yeah, for that each text box I want to do that needs to actually link to its correct new "%actor" equivalent, and doing that in the editor would take very, very long.