Hey guys! Having a bit of trouble with in battle events. I'm looking to do a full battle where someone teaches the player each aspect. I've got it started just fine. The character starts talking as soon as the battle starts, explains how to attack, the turn happens, and the battle moves on. What I want to happen next would be to have the tutorial character begin speaking at the start of the next turn, talking about how in battle, characters will take damage. He gives them a healing item, and tells them to use it. So far everything works, the only issue I'm having is getting the tutorial character to speak at the beginning of the next turn. After the enemy has attacked, but before the player is about to. It feels like an easy fix, but I'm just not finding it. Halp!