RMMV Two Clusters - Kain 1.0.2

Discussion in 'Completed Games' started by sura_tc, Apr 30, 2019.

  1. sura_tc

    sura_tc Loner Veteran

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    This is probably the most ambitious project of mine. Reason being is that most of art assets, including tileset, are being created by me instead of purchasing ready-made assets. What that means is that development is much, much, slower.

    This is a sci-fi game where the year is set in 9599 and background is our Solar system. The plot is actually a part of my own novel and is a small part of a much bigger world. I have strong lore and stories to back up the game’s world and its settings.

    ☕Story
    Kain is a poor part-time journalist who is about to lose his job due to severe economic recession on Moon. In order to be able to feed himself, he eventually opts to join Jupiter Navy to restart his life. This was his the last resort before becoming a homeless.

    All he desired by joining the navy was just being able to feed himself. However, he soon finds himself involved in unexpected events which propels into an unexpected position of Uranus outpost administrator.

    1. 720p screen resolution

    2. Sci fi setting. Starting years is 9599

    3. Backed up by strong lore

    4. Spaceship & ground battle

    5. Mature and political plot.

    6. Trading system, follow demands!

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    Last edited: May 5, 2019
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  2. BlueMage

    BlueMage Slime Lv99 Veteran

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    Congratulation on complete your game
     
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  3. sura_tc

    sura_tc Loner Veteran

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    This patch adds a Work-In-Progress post story character side mission chain. This was meant for 1.1.0, but due to bug fixes having to be released, whatever I’ve worked on it is included.
    I will not say much on this because it’s not completed yet, but you can trigger it if you have completed the story.


    In addition to this, there are some bug fixes as well as adjustments.

    1. “Bug surprise” mission has been corrected. It would not let you leave the ship once you completed the mission.

    2. Pirates around beacons will chase you with slower speed. Pirates away from beacons will still chase you very fast.

    3. Tileset issues (walking through walls, etc) corrected. At least those I could find.

    4. “A letter to home” mission had a bug which has been corrected.

    5. An issue with “W.C. negotiation” has been looked into. I am not entirely sure whether the reported issue is corrected though.
     
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  4. sura_tc

    sura_tc Loner Veteran

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    This patch adds more contents to “Asteroid-666” side mission chain with Ritsuki. This is a post story side mission. This quest chain is not complete. At this point, it's about 25% completed.

    You can trigger this mission by talking to her after the story is completed. The place, if you manage to find it early, is available before the mission is triggered but you can’t proceed far into it.

    This patch also includes several reported minor bug fixes (2).
    Additionally, the walkthrough has been updated.

    In addition to “Asteroid-666”, there are several more long side missions in my plan. These are as following.

    1. Story of Jaxx & Jessica

    2. Instructor Ryan’s request (deep space expedition)

    3. Agent Four’s trouble

    4. Sonia’s shop of horrors (Aftermath of “Her final journey” mission)

    So, despite the story being completed, I’ve still got quite a bit of content to release on this game.
     
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