Two start player: How to use the unchosen one in game?

hoodoo

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Hello again,

I'm here with a new question and hope for help. I try to make a Pokemon hack (with Pokemon Essentials) and my current problem is as follows:

I've created new sprites for the 2 players (Boy and Girl) you can choose at the beginning. And of course I want the other unchosen character as a rival in this game, like in every Pokemon game.

But how?

Because when I choose the boy at the start, I want the girl as rival and also in the other way.

So is it possible to make an evant that varys on the choice you did at at the beginning?

Thanks for help
 
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Shaz

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Of course it is. When they choose the boy, set a switch ON. When they choose the girl, don't change the switch - it'll be OFF by default.


On your event, put two tabs - one for the boy rival (first page, no conditions) and one for the girl rival (second page, conditioned by that switch being ON). Then make each one call battle processing with the appropriate troop. If you want the rival to disappear after you win the battle, add a third page conditioned by self switch A, then on both the other pages, turn self switch A ON after the battle processing call.
 

hoodoo

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Of course it is. When they choose the boy, set a switch ON. When they choose the girl, don't change the switch - it'll be OFF by default.

On your event, put two tabs - one for the boy rival (first page, no conditions) and one for the girl rival (second page, conditioned by that switch being ON). Then make each one call battle processing with the appropriate troop. If you want the rival to disappear after you win the battle, add a third page conditioned by self switch A, then on both the other pages, turn self switch A ON after the battle processing call.
@ Shaz. It took time to figure it out, but it worked. Thank you very much. 
 

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