Tyler Warren

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First Screenshot directly from MV. Monster includes several background options to use. This one is a "nether portal". Tell me what you think!
screenshot1.png
 

Mrs_Allykat

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That, sir, is a fine example of what a classic JRPG enemy should be! There is game art that looks good, and then there is something that captures the essence of the audience's imagination. This is the latter, I can envision that particular image as replacements in even AAA games. Even the facial expression seems "prickly!"
 

Tyler Warren

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Another WIP from finalbossblues. This one is a wraith looking monster by the name of "ghost 2" in the set.
https://c10.patreonusercontent.com/3/e30%3D/*******-media/p/post/26554498/9f52c96ba3464928b7e5d95d9494193a/1.png?token-time=2145916800&token-hash=ofMQazDSGOTp17eMBEGnzWQ60YB5LzJ4t1LPkcSMN5w%3D
 

Finnuval

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I like the ghost 2 design however the skull (for now at least) looks to be at a slightly different angle then the 'body' (though this could easily be cause it's still a WIP) Love the coloring on it though!
 

Yougotsomechocolate

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The catctus does not want to talk to you, it does not want to fight you, It just want's to be a cactus.
 

Tyler Warren

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As a part of my first ******* project, I managed to find a way to update all of the pixel-style monsters into the Time Fantasy palette. Took multiple software programs and a couple hours to batch process and clean up them all, but I'm happy with the results. I will shortly (in the next few weeks) update the Pixel-Style packs to include theses as well. It's a very nice palette. Here's a sample, shown in 2X size:
Cockatrice%2B9%2B2X.png

Death%2B9%2B2X.png

Evil%2BKing%2B9%2B2X.png

EvilGod%2B9%2B2X.png
 
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Jesse - PVGames

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Great-looking stuff! I particularly like the flying death/dementor looking guy :)
 

Tyler Warren

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Another WIP on finalbossblues monster. I hope I can some mean motivation and wrap up at least a first 50 pack by June/July.
 
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Tyler Warren

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Work in Progress: Wanted to show some of the process for creating the art in this example.
 
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