Type Error: cannot read height undefined

Pixii

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Receiving the following Error when attempting to initiate a Battle via an Event, using Yanfly Core.
File Name: YEP_CoreEngine.js
Version: v1.12


Parameters: Set to Default
JavaScript File: unchanged
Plugins: ALL Plugins are OFF, EXCEPT YEP_CoreEngine.js



TypeError:


Cannot read property 'height' of undefined



TypeError: Cannot read property 'height' of undefined
    at Sprite_Enemy.updateFrame (file:///C:/Users/Nicho/Documents/Games/Pathfinder/js/rpg_sprites.js:977:34)
    at Sprite_Enemy.Sprite_Battler.updateMain (file:///C:/Users/Nicho/Documents/Games/Pathfinder/js/rpg_sprites.js:512:14)
    at Sprite_Enemy.Sprite_Battler.update (file:///C:/Users/Nicho/Documents/Games/Pathfinder/js/rpg_sprites.js:493:14)
    at Sprite_Enemy.update (file:///C:/Users/Nicho/Documents/Games/Pathfinder/js/rpg_sprites.js:948:37)
    at file:///C:/Users/Nicho/Documents/Games/Pathfinder/js/rpg_core.js:3290:19
    at Array.forEach (native)
    at Sprite.update (file:///C:/Users/Nicho/Documents/Games/Pathfinder/js/rpg_core.js:3288:19)
    at file:///C:/Users/Nicho/Documents/Games/Pathfinder/js/rpg_core.js:3290:19
    at Array.forEach (native)
    at Sprite.update (file:///C:/Users/Nicho/Documents/Games/Pathfinder/js/rpg_core.js:3288:19)
 

Crimson Dragon Inc.

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can we have a screen shot of the event and a screen shot of the encounter page on the troop tab?
 

Andar

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Did you start a new game after installing scripts? If you load a savegame and that savegame is for a different combination of active plugins, then such errors happen in 95% of all cases.


Most plugins and/or script changes need the use of "new game" to setup their data correctly.
 

Pixii

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can we have a screen shot of the event and a screen shot of the encounter page on the troop tab?
It's literally just one event with one line: Battle Processing

 

Did you start a new game after installing scripts? If you load a savegame and that savegame is for a different combination of active plugins, then such errors happen in 95% of all cases.


Most plugins and/or script changes need the use of "new game" to setup their data correctly.
It's 100% an Unsaved File. I have ZERO Saved Files. I've even closed out the RMMV Program and re-opened it several times. This is a brand new project with ONE Plugin: Yanfly Core. This is an Event with One line.

Goblin.png

battle.png
 

Crimson Dragon Inc.

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ok just to be safe try turing off the core engine plugin and trying a again and seeing if that works..... then try turning it on and adding in the battle engine core plug (yanfly aswell) in to see if that helps
 

Pixii

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ok just to be safe try turing off the core engine plugin and trying a again and seeing if that works..... then try turning it on and adding in the battle engine core plug (yanfly aswell) in to see if that helps
Ok, so it looks like Yanfly Core isn't the problem. I now have ZERO Plugins enabled.
I just deleted that Enemy Entry and Deleted the Troop Entry
And re-added both entries.
So it works now >.<

Thanks for the help!

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