- Sep 21, 2020
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Wow yes that was the issue! I did remove the default troops and enemies the program comes with and made my own. I must have accidentally selected a blank enemy.Does this happen when you test any troop at all, or only a specific one?
I suspect the error is pointing to a troop which contains an enemy which you removed from the database, so the troop still thinks it should have 1x enemy and you only have 120 enemies in your database, for example.