DRG

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Hello! So I was testing out Yanfly's STB system to see weather or not i wanted it to be my game's main battle system. I'm doing this so that I can design the rest of my game around this system. however while testing I ran into this error:
at Function.BattleManager.startAction (SRD_TimedAttackCore.js:464:20)
at Function.BattleManager.startAction (YEP_WeaponUnleash.js:495:42)
at Function.BattleManager.startAction (YEP_X_BattleSysSTB.js:383:40)
at Function.BattleManager.startAction (SRD_TimedAttack_ActionSequences.js:140:33)
at Function.BattleManager.startSTBInput (YEP_X_BattleSysSTB.js:335:10)
at Function.BattleManager.processTurn (YEP_X_BattleSysSTB.js:323:10)
at Function.BattleManager.updateTurn (rpg_managers.js:2425:14)
at Function.BattleManager.updateTurn (YEP_X_TurnOrderDisplay.js:403:39)
at Function.BattleManager.update (YEP_BattleEngineCore.js:1926:18)
at Scene_Battle.updateBattleProcess (rpg_scenes.js:2265:23)
Now i'm not a genius but something tells me that these scripts are looking for some sort of "isActor" variable, and that variable is set to nothing. Now here is some other information I gathered.

This only happens when the STB system is being used
and
This only happens when an actor is afflicted with a state that forces him to skip a turn. In my game this includes "Stun" and the MV default "Sleep" state. I tested it with both and it gave me the same error.

if anyone knows why it does this and how i could potentially fix it i would be extremely grateful.
Thanks! - D.R.G.

EDIT: I've added my current plugin list, I hope this helps in some way
Plugins1.PNG

Plugins2.PNG

Plugins3.PNG

Plugins4.PNG

Plugins5.PNG
 
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Eliaquim

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Sounds like a plugin conflict. Try change the order of SRD with the yanfly ones.
Also, make sure that the yanfly ones are in the correct order(see the site to check the right order)
 
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Now i'm not a genius but pretty sure, at least people have to see your plugin list to able to help you
 

Kes

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[move]Javascript/Plugin Support[/move]
 

Andar

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This only happens when the STB system is being used
and
This only happens when an actor is afflicted with a state that
when testing for this error, did you start a new game in playtest or did you continue a saved game?
 

DRG

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when testing for this error, did you start a new game in playtest or did you continue a saved game?
I started a new game
 

Andar

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then you need to give us a screenshot of your plugin manager and a screenshot of the full error message in the console (your text above does not contain all info from there)
 

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