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Consider the following scenario:


You installed DoctorTodd's GameOver +.


You modify part of the script like this:


class Scene_Gameover < Scene_Base
#--------------------------------------------------------------------------
# * Start Processing
#--------------------------------------------------------------------------
def start
super
play_gameover_music
tone = Tone.new(80,0,0,200)
$game_map.screen.start_tone_change(tone, 120)
SceneManager.scene.wait(180)
fadeout_frozen_graphics
tone = Tone.new(0,0,0,255)
$game_map.screen.start_tone_change(tone, 1)
SceneManager.scene.wait(1)
create_background
create_command_window
end


In this scenario, the game crashes with this message:





NOTE: It could also happen on the vanilla Scene_GameOver Script.

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