UFC Tower Defense

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nice update... like the new UI... but maybe the text for the tower name could be changed to two lines if they are too long? somehow the text become too small...
"if possible" tooltip when hovering the tower UI would be awesome... (if using tooltip mode i think there's no need for the tower name above... because the tower name could be seen on the tooltip).

and like @wrigty12 above said... you can add more on screen UI for "quick tower shop" and maybe even another on screen UI to "start the wave" (instead of needing to go to that lever :D).

also somehow we cannot open the regular menu anymore because right mouse click is tied to the "cancel tower"... still hoping this tower defence can be added as minigame :D... which means tied to some switch to disable / enable the tower defense mode...

i also did not see the aura tower in the demo link (web browser) above >.<... maybe i missed it?

but this is a great job... hope this plugin can evolve more :D.
Oh right! I think it's easier to make tooltip rather than multi line, I'm will add it later
Shop button maybe for now I will just add button for scene shop, and for the start the wave I want to still stick to plugin commands I think it's easier to customize it like when you want using timer to automatic spawn, or maybe attach to custom UI

Oh I forgot I use cancel trigger so I disabled open menu, I will fix it
Switch for tower defense mode is nice, I think I will try add plugin command to stop & destroy any update/function from tower defense

Aura tower -> buy novice mage -> upgrade white mage

Yeah, now that you mention the menu thing @estriole , I thought that Main Menu was just disabled via an event, but I can't seem to find that anywhere?

If I just make a brand new map in the demo and start the player there, right mouse click works fine HOWEVER, {Bug} I have to push the X/Cancel keyboard button Twice in order to open the Main Menu, instead of once..
I'm sorry I forgot I used $gameSystem.disableMenu() in script instead using event I will fix it later
 

Jrrkein

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It would be nice if enemy or monster would have armor or resistance to the tower effect it makes it more fun and challenging. this is just a suggestion
 

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