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Hey guys. I just recently bought MV off Steam about... an hour ago. Immediately when I started it up, I noticed that it looked very strange. It looks zoomed in as if the program isn't recognizing my computer's native resolution, and there are also some graphical glitches. Hovering over the large buttons reveals bright green text. I could deal with that, but everything else is so fuzzy and looks terrible.

MVGraphicIssue.png

I don't know if this is the "lag" people are mentioning, but I looked around on these forums and also the Steam community and haven't been able to locate a solution. I updated my graphics card - it's strong enough to handle RPG Maker (NVidia GTX 980). Ace doesn't have this problem - it's still crisp and native. Is there a Windows 10 setting somewhere that I'm overlooking?

Comparison of both versions. Both featuring the same default new map size of 17x13

RPGMakercompare.PNG

I haven't even started making any games with MV yet, so I can't comment on actual gameplay. I'd like to fix this first.

My System:

Windows 10

Intel Core i5

16 GB RAM

NVidia GTX 980 (OpenGL compatible, 4.4)

Display Size 1920x1080

I wanted to see if anyone had any immediate fixes they knew about, before I add this to the stickied bug report. Thanks so much if you have an idea :)

Edit: Kirkaz added a screenshot of their MV and it does indeed look different from mine.

RPGMakercompare2.png

I'm convinced its a setting on my computer somewhere (or in a settings file somewhere), but I'm not sure whee.

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