Ultra Thin Text Boxes?

Stand26

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Hello!

I have recently attempted to add a calendar and a clock event to my game. Both of which I have, to my knowledge, set up as they are meant to be. The clock is a parallel process and the calendar is merely an event that features conditional branches. However, as I launched my game to test it, all I get now when I interact with NPC's and other events in the game is a long, thin line where the text box should be (see the image provided).

How can I fix this?

Thanks in advance!

Capture2.JPG
 

Andar

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You are using yanfly's message script, and you forgot to configure that script correctly, resulting in a double use of variables.


Follow the link "how to use a script" in my signature and configure it correctly


(a lot of scripts are NOT "copy and forget", you need to configure them)


I've moved this thread to Script Support. Please be sure to post your threads in the correct forum next time. Thank you.
 
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