Um.. hi!

SirComet

Warper
Member
Joined
Dec 8, 2016
Messages
0
Reaction score
1
First Language
English
Primarily Uses
Um hi! I've been wanting to use rpg maker mv and my friend in real life said he would help me but keeps postponing me and I've been using it but not really using it... Can anyone like make a team with me so we can actually get something done and talk about the game?


Skype: Chotto Baka/lamosgaming
 

mlogan

Global Moderators
Global Mod
Joined
Mar 18, 2012
Messages
14,891
Reaction score
8,244
First Language
English
Primarily Uses
RMMV
I'm going to move this to Introductions and Farewells, as I think that will be the best place for it.


As for creating a team - we have a Project Recruitment section that you can post in to try to get a team together, if you have a project started. Otherwise you can browse through there and see if there's possibly a project you'd like to join in on.
 

Cinnamon Dev

Villager
Member
Joined
Dec 9, 2016
Messages
19
Reaction score
4
First Language
English
Primarily Uses
Hello SirComet, it is very nice to meet you as I am new too.
 

Cadh20000

Veteran
Veteran
Joined
Sep 15, 2013
Messages
1,830
Reaction score
445
First Language
English
Primarily Uses
Welcome to the group!
Good luck and have fun!
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Super stoked i just finished my first town in my project, by finished i mean i can always add more decorative aesthetics and the NPCs don't talk yet but the mapping is complete and all the important chess pieces are present!
My brain: Hey, I have an idea how to make the transition to the main story quest in The Wastes more natural!
Me: Good!
My brain: You need to remake the hotel you start out in, it's not realistic enough.
Me: Ok... This was unexpected, but I can do it.
My brain: Now make each hotel floor 5 times as large to match the main part. Oh, you also need to make a bunch of new npcs to fill in the space on these maps.
Me: Crap.
Should be able to release Haxe MV/MZ next weekend.
It look that somehow MZ tracks are messed up (for example battle4 is obviously a theme, castle2 is a ship, ship1 is a scene and so on..). Maybe they just named them after with some ambiguity.
is there a script call that return how much turn has passed in battle?

Forum statistics

Threads
100,607
Messages
977,778
Members
132,220
Latest member
lightnvs
Top