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I googled this issue a few times and found a lot of topics for it on these forums but none of the solutions listed there worked out for me. So I'm going to make a thread and hope someone better at this can figure it out with/for me.

So essentially I'm trying to set up a simple quest where the Hero enters the Inn and is given a quest to go to the cellar and defeat some 'vermin' also known as Slimes. The characters involved are the Barkeep, who offers the quest in the first place, the Barmaid who responds differently depending on where in the quest you are, and the slimes themselves in the cellar. Here are two images of how I have the events placed.

http://i.imgur.com/3w8Ylo4.png - Inn

http://i.imgur.com/wGGMRns.png - Cellar

Here are screenshots of the Event logs.

The event that triggers the 'Quest' (event behind barkeep in first picture):

http://i.imgur.com/yuihUTp.png?1

http://i.imgur.com/8MhXLHT.png

The Barmaids Dialogue 'Tree':

http://i.imgur.com/wTz1u4C.png - Activated the Quest, neither died/killed the Slimes yet

http://i.imgur.com/V1Q8B1I.png - Died to the Slimes (this teleports you to the inn [or at least it's supposed to]) and gives this dialogue if you speak with her again before going down

http://i.imgur.com/LRfal8W.png - Successfully completed the quest, the self switch is supposed to trigger her back to a base state.

http://i.imgur.com/7INqAmd.png - How she interacts with you after quest completion.

The Slime's Event Logs:

http://i.imgur.com/yQBcPjz.png - If you win it triggers the cellar quest completion giving you the dialogue with the barmaid as shown in her third picture which is supposed to trigger her into a default state so she talks to you normally from there on out. Also set to trigger an 'erase event' on the monster itself so it doesn't permanently show in the cellar should you go down there again. If you lose it's supposed to trigger the events of  the second picture when interacting with the barmaid and teleport you back to the Inn.

http://i.imgur.com/E0WceJW.png - My solution to not have the slimes always appear in the cellar after defeat.

And finally my switches: http://i.imgur.com/ERKhkD4.png

So what happens when I playtest this is I get the quest, I get the dialogue with the barmaid where she tells me to speak with her when I'm done. I go down and enter battle with the Slimes, kill the slimes and fade back out to the cellar (monster is invisible) and I'm stuck unable to move. I tried adding a transfer player sequence to put me back in the bar area, but then I was just stuck in the bar area instead. I also tried adding a wait sequence, but it did nothing.

Thank you for reading.

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