- Joined
- Oct 18, 2021
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- French
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- RMMZ
Hello, I am struggling to understand the battlers animation frames.
On the 9x6 grid of a battler tileset, for what I can understand,
Each group of 3 sprites is one animation, starting from top left and moving to the right,
I guess that there is some animation for each weapon type, also for some state like "low HP" or "dead"
but I have hard time to make it clear.
Is there someone who can help me figure out the layout of those animations ?
On the 9x6 grid of a battler tileset, for what I can understand,
Each group of 3 sprites is one animation, starting from top left and moving to the right,
I guess that there is some animation for each weapon type, also for some state like "low HP" or "dead"
but I have hard time to make it clear.
Is there someone who can help me figure out the layout of those animations ?