- Joined
- Jun 5, 2012
- Messages
- 30
- Reaction score
- 13
- First Language
- English
- Primarily Uses
- RMMV
hello!
i was wondering if it would be possible to make a JS script for a system like in Undertale, where the things you've done in game can affect future playthroughs, or the characters remember or react to things you did in a previous playthrough, even if you start a new game.
SPOILERS FOR UNDERTALE PAST THIS POINT
For example, when a player does a playthrough where they have killed every single monster on every single map and complete the game, and they start a new game and do a run where they SPARE every monster they encounter instead and get the pacifist ending, the ending changes because of the previous no mercy run.
SPOILERS FOR UNDERTALE END HERE
Or, when you play a game past Sans's introduction and decide to restart, your character responds faster to his appearance and he comments on it with something like, "huh, you reacted like you've had this happen before."
Is this possible?
i was wondering if it would be possible to make a JS script for a system like in Undertale, where the things you've done in game can affect future playthroughs, or the characters remember or react to things you did in a previous playthrough, even if you start a new game.
SPOILERS FOR UNDERTALE PAST THIS POINT
For example, when a player does a playthrough where they have killed every single monster on every single map and complete the game, and they start a new game and do a run where they SPARE every monster they encounter instead and get the pacifist ending, the ending changes because of the previous no mercy run.
SPOILERS FOR UNDERTALE END HERE
Or, when you play a game past Sans's introduction and decide to restart, your character responds faster to his appearance and he comments on it with something like, "huh, you reacted like you've had this happen before."
Is this possible?
