- Joined
- Mar 5, 2014
- Messages
- 950
- Reaction score
- 403
- First Language
- Polish
Hi everyone,
my current project features ''class relics'' that let you change classes on the fly. I've got it to work on the person that it is used on thanks to all the helpful people on the forum, but I have no clue how to make it unequip everything that the targeted actor was wearing...
Right now I have something like this: (common event)
$game_party.target_actor.forget_skill(79)$game_party.target_actor.forget_skill(80)$game_party.target_actor.forget_skill(81)$game_party.target_actor.change_class(3, false)$game_party.target_actor.learn_skill(67)$game_party.target_actor.learn_skill(68)1st three (and more as I add skills) remove previous class skills (there are also personal skills, so I'd rather not remove those), 4th line changes class, 5+ add new lv 1 skills. All that I need now would be a command that removes equipment from the targeted actor and places it back in the inventory.
I'd be really grateful for any tips.
Thanks!
my current project features ''class relics'' that let you change classes on the fly. I've got it to work on the person that it is used on thanks to all the helpful people on the forum, but I have no clue how to make it unequip everything that the targeted actor was wearing...
Right now I have something like this: (common event)
$game_party.target_actor.forget_skill(79)$game_party.target_actor.forget_skill(80)$game_party.target_actor.forget_skill(81)$game_party.target_actor.change_class(3, false)$game_party.target_actor.learn_skill(67)$game_party.target_actor.learn_skill(68)1st three (and more as I add skills) remove previous class skills (there are also personal skills, so I'd rather not remove those), 4th line changes class, 5+ add new lv 1 skills. All that I need now would be a command that removes equipment from the targeted actor and places it back in the inventory.
I'd be really grateful for any tips.
Thanks!
