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Perhaps I am a bit stupid, and I missed something but:
Every time I try to use this plugin the "Unexpected identifier error" happens.
This is the complete error message, obtained pressing F8:
I added an event (fixed event) wich contains only a script command with those parameters:
When I start a new game, and I try to activate that event, the error occurs.
I also tryed to add notetags to enemy (I am using the initial database, where only 4 enemies are added: bat, ogre, etc) like this one (example: bat)
Additional informations:
1) I am using RpgMaker MV from steam (Linux version)
2) EnemyBook.js plugin is the one you will have in a new game, and NOT the one you can find in <Steam_RpgMaker_MV_DLC_directory>/KadokawaPlugins
3) Game project is a "blank" new one, with the standard database setups, with a single blank map (no buildings, no trees, only grass) and only 3 events in total (including the one I am asking about). No common events.
4) On play test, I run a new game. The other 2 events (not involving the plugin) runs fine. the JavaScript error trigger immediately after I try to activate the event wich tryes to make the "EnemyBook open" script call.
Every time I try to use this plugin the "Unexpected identifier error" happens.
This is the complete error message, obtained pressing F8:
What I did:SyntaxError: Unexpected identifier
at Game_Interpreter.command355 (rpg_objects.js:10492)
at Game_Interpreter.executeCommand (rpg_objects.js:8930)
at Game_Interpreter.update (rpg_objects.js:8838)
at Game_Map.updateInterpreter (rpg_objects.js:6115)
at Game_Map.update (rpg_objects.js:6022)
at Scene_Map.updateMain (rpg_scenes.js:608)
at Scene_Map.updateMainMultiply (rpg_scenes.js:600)
at Scene_Map.update (rpg_scenes.js:589)
at Function.SceneManager.updateScene (rpg_managers.js:2024)
at Function.SceneManager.updateMain (rpg_managers.js:1983)
I added an event (fixed event) wich contains only a script command with those parameters:
(I also provided a screenshot for this: see the attachment at the end of this post)EnemyBook open
When I start a new game, and I try to activate that event, the error occurs.
I also tryed to add notetags to enemy (I am using the initial database, where only 4 enemies are added: bat, ogre, etc) like this one (example: bat)
But the problem still unsolved.<desc1:this enemy flies>
<desc2:and bites>
<book:yes>
Additional informations:
1) I am using RpgMaker MV from steam (Linux version)
2) EnemyBook.js plugin is the one you will have in a new game, and NOT the one you can find in <Steam_RpgMaker_MV_DLC_directory>/KadokawaPlugins
3) Game project is a "blank" new one, with the standard database setups, with a single blank map (no buildings, no trees, only grass) and only 3 events in total (including the one I am asking about). No common events.
4) On play test, I run a new game. The other 2 events (not involving the plugin) runs fine. the JavaScript error trigger immediately after I try to activate the event wich tryes to make the "EnemyBook open" script call.
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