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Hi there, my GF just bought RPG Maker VX Ace for me as an early Christmas present, and I'm just trying to get my berings with a few scripts, and I'm wondering if I might be reaching too far when it comes to flexability.

Right now I am using two of Yanfly's class system scripts, as well as Neonblack's passive skill script.

What I want to know is... am i able to make a passive skill based on what a character has equipped? For example: Say a warrior class equips a one handed sword, but no shield. I wanted that warrior to deal increased damage that way by supposedly wielding it in 2 hands. Or, say a mage class using a % of their int to boost physical damage. Are these possible? Or is it a bit too much messing around?

Also, am I able to have a screen that allows equipping of X number of passive skills learned from other classes? These things would help me get where I want to go. Thank you for your time, and any help you can offer me!

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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