fastpager200

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Title says it all, really. Weapons can change the animation for when you attack an enemy, but I want to have it so that the default attack when you have no weapons equipped is different for each character.
 

Shaz

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RMMV

I've moved this thread to RGSS3 Script Requests. Thank you.

 

Roninator2

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Using yanfly's weapon attack replace script, you can specify on the actor or class what the attack skill is. Then just set the animation for that skill.
 

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Maldra wrote on stramin's profile.
Hi regarding the 32 bit -> 64 bit
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****ing muscle memory: does anyone else habitually quit out of test play when they notice something they """HAVE""" to fix, in spite of the fact that you can now edit DURING test play?

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