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- Mar 12, 2015
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Okay, I'm still fairly new to RPG Maker, but I'm learning quickly, please bare with me.
I'm trying to give certain party members a resource system that is different from mana. Let's call it Spheres. It's very similar to the rune system used by Death Knights in World of Warcraft. Each character would start battle with 5 Spheres. Skills would cost a varied amount of Spheres. Once used, a Sphere would go on "cooldown", waiting a certain amount of time/turns before it was refilled and usable again. I want each Sphere to recharge independently, not from the bottom up like an energy bar. For example, if 2 Spheres were used for an attack, they would both refresh at the same time. If a third Sphere was used while the others were on cooldown, it would have its own cooldown time and refresh alone, after the other 2.
As a side note, I want to represent the Sphere as actual symbols below the health bar.
Is any of this possible in RPG Maker?
I'm trying to give certain party members a resource system that is different from mana. Let's call it Spheres. It's very similar to the rune system used by Death Knights in World of Warcraft. Each character would start battle with 5 Spheres. Skills would cost a varied amount of Spheres. Once used, a Sphere would go on "cooldown", waiting a certain amount of time/turns before it was refilled and usable again. I want each Sphere to recharge independently, not from the bottom up like an energy bar. For example, if 2 Spheres were used for an attack, they would both refresh at the same time. If a third Sphere was used while the others were on cooldown, it would have its own cooldown time and refresh alone, after the other 2.
As a side note, I want to represent the Sphere as actual symbols below the health bar.
Is any of this possible in RPG Maker?


