Hey, decided to give your game a shot since I have some spare time.
I'll write things down as I see them, it may be a bit messy but this way you'll know how I felt about them as the happened
- First thing I noticed is that you audio files are fully uncompressed or anything, if I wanted to I could just take them and use them as my own. Since I know that you make them yourself, it might be a good idea to ''lock'' them somehow if it's possible. Would be a shame if all that work ended up with someone redistributing it as a ''free audio pack'' on some shoddy website.
(Working on it)
- The Title screen is a bit confusing... what is that
(A placeholder
)
- Being thrown into the game without context is a bit off-putting, I guess that just for the demo but still.
(Working on it)
- I can pick up the bottle from the ground and it stays there, I'd recommend making the other event page empty.
(Already fixed it)
- The mapping is a bit bare bones, are you just keeping it as a placeholder for now? I'd love to see more detail - cracks in the walls, plants all over them, you get the drill.
- Same with the sword, empty event page please ^^' It just looks better.
(Already fixed it)
- Umm it says break the door but it's a staircase?...
(Working on it)
- I like the voice acting, a nice surprise

That said the scrolling text is gone before the voice acting is over, so slow the scrolling down a bit, would look better.
(Can't fix it)
- I go up the stairs, seems like I should be able to go to the left as nothing's blocking my way, but there is no transfer, it's a bit confusing.
(Working on it)
- I love the idea of learning enemy skills, always fun.
(Thanks ^^)
- Huh, I barely survived the 1st fight... hardcore ^^' Am I supposed to have 1 move a turn? I saw in the trailer that you had 2.
(Already fixed it)
- Hmm, I died to the ghosts from the giftbox and I forgot to save... A save popup after entering the room would be nice ^^ that said I should get going anyway, so maybe that's for the best.
(Working on it)
Anyway, what can I say? I like the premise, I like the custom resources and the setup from your OP seems promising, but I can't say that I'm a big fan of the mapping. Never liked the ''1 wall high'' mapping style to be honest, as you end up with paintings that look like they're almost on the ground.
I'm a pretty good mapper/eventer (not bragging, but hey I've been doing it for a while now

) and I've got a lot of time to spare right now. I'm more than happy to help around, if you're interested just send me a PM.
Overall the premise seems interesting but it's a bit rough around the edges

Keep it up!