Universal Light Effects Issue

ChaoticShadow24

The Most Chaotic
Veteran
Joined
Dec 15, 2013
Messages
186
Reaction score
6
First Language
English
Primarily Uses
Hello! How is everyone? :)

I have a bit of an issue. Whenever I put a lighting script in my game, for example; Khas Awesome Lighting Effects or Victors Lighting Effects, something weird happens!

The lights move with the character ;_;

Alright, say I put a light effect on a lamp post. Now, lets take the player and put him about 10 squares away, out of view.

You'll still be able to see the light! As you walk closer, the light slowly comes with you. The only time it'll ever be in the right place is if you stand where the lighting event is, because by then it'll have moved back to where it was.

In short, "Player moves - Light moves"

I have reason to believe this is a script conflict.

The culprit is this script right here !

https://www.dropbox.com/s/zpoxi8gn8ul38uq/Map%20Effects.rb

Throughout the game, I use the command "map_effects.set_zoom(200, 1)". When the command is doing it's thing, the problem with the lights occur. When the command isn't in use, the lights are just fine.

Can someone please tell me what I can do to fix this? Perhaps there's an addon or something that something can make for me (^-^;)/

If you need to know what script I'd rather work with - Khas or Victor - Either is fine. Whichever is most ideal to you! :)

Thanks in advance! :D
 

optimum45

Veteran
Veteran
Joined
Mar 31, 2015
Messages
537
Reaction score
65
First Language
English
Primarily Uses
Check to make sure your Switches #1 and #2 aren't activated or otherwise in use by anything else.  I know that Khas Lighting uses both as part of their functionality, one of them being a "mobile candle" function that could act in the way you describe.
 

♥SOURCE♥

Too sexy for your party.
Veteran
Joined
Mar 14, 2012
Messages
693
Reaction score
411
Primarily Uses
Great! Scripts from the same author have more chances of working together without trouble :3
 
Last edited by a moderator:

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,867
Messages
1,017,061
Members
137,575
Latest member
akekaphol101
Top