I sense there's something in the wind...
- Mar 17, 2012
- Reaction score
- Primarily Uses
"it's parallax mapping in scripting form" - EvilEagles
Unlimited Graphically Layered Maps
This script allows users to add "additional graphical layers" onto various coordinates of certain maps, allowing them to create something closer to "parallax mapping" without having to use an external image editor.
Unfortunately/fortunately (depending on how you look at it), the data that's included with each tile such as priority, passability, terrain, and such doesn't get included here which means you might have to use the map editor as a way to design the base of your map.
- Place graphics such as tiles, pictures, text, tiles from other tilesets, and rects onto your maps!
- They will scroll as if they were a part of your map. (Unless you change their scrolling formula.)
- Change certain properties of each graphic you place such as their angle, blend type, bush depth, color, hue, mirror flag, opacity, tone, zoom, & z.
- Provides an alternative to the well-known Parallax Mapping technique.
Take a look at the bottles.
Unlimited Graphically Layered Maps (RMVXA)
Instructions on how to set your maps up is in the script's header.
If it wasn't for me porting Woratana's Pictures script to RPG Maker XP and RPG Maker VX Ace, as well as Arevulopapo's Particle Engine over to RPG Maker VX and RPG Maker VX Ace, my old dream of somehow having "unlimited layers," and always hearing about a technique called "Parallax Mapping," I wouldn't have made this script. Thanks, community!
Giving maps "unlimited layers" was something I always wanted to see someone scripted for RPG Maker XP when I was younger, but I was so far from capable of pulling that off. I kind of hate how I'm scripting this 7 years a little too late, but I hope someone enjoys it all the same.
This idea came about right after I was done porting Woratana's Picture Below Characters script to XP/Ace, making a script that allowed pictures to scroll along the map, porting Arevulopapo's Particle Engine to VX and Ace, and attempted to work on my own implementation of Ace's "Shadow Pen" for XP and VX.
Free to use for commercial and non-commercial purposes. Just credit me.
Last edited by a moderator: