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- Jan 28, 2014
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Hello everyone,
I searched a lot, but it seems like this has never really been adressed properly: Is there a script-call or a plugin to unload specific images from the image-cache?
This should be an important question for a lot of parallax mappers. I know that there is the automatic garbage collection which removes unused images after a time, but what about images used by parallax plugins that are not handled by the standard rpgmaker-methods? Are the images removed after each map change? Or are they even ever removed? Is this dependent on the plugin? Is there anybody who tested this with specific available plugins? Is it likely to encounter problems with memory leaks when using parallaxes for maps in rpgmmv?
Thanks in advance!
I searched a lot, but it seems like this has never really been adressed properly: Is there a script-call or a plugin to unload specific images from the image-cache?
This should be an important question for a lot of parallax mappers. I know that there is the automatic garbage collection which removes unused images after a time, but what about images used by parallax plugins that are not handled by the standard rpgmaker-methods? Are the images removed after each map change? Or are they even ever removed? Is this dependent on the plugin? Is there anybody who tested this with specific available plugins? Is it likely to encounter problems with memory leaks when using parallaxes for maps in rpgmmv?
Thanks in advance!