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I'm currently trying to solve a problem that I thought I didn't need a script for, because it's actually one of the basics of what RPG Maker should be able to do.
I have 3 Actors, each of which has one special skill that should always be grayed out (not useable) unless a specific stat is applied to that Actor. In that case, the skill should become "unlocked" and useable as long as the state lasts.
It's always the same Stat that must be applied to unlock those Actor's special skills, like:
Can someone help me out with a quick snipped to do this?
Best Regards
Tw0Face
I have 3 Actors, each of which has one special skill that should always be grayed out (not useable) unless a specific stat is applied to that Actor. In that case, the skill should become "unlocked" and useable as long as the state lasts.
It's always the same Stat that must be applied to unlock those Actor's special skills, like:
- Actor A has Special Skill A that is greyed out and unusable -> Stat 1 is applied to Actor A -> Special Skill A becomes available for Stat duration
- Actor B has Special Skill B that is greyed out and unusable -> Stat 1 is applied to Actor B -> Special Skill B becomes available for Stat duration
- Actor C has Special Skill C that is greyed out and unusable -> Stat 1 is applied to Actor C -> Special Skill C becomes available for Stat duration
Can someone help me out with a quick snipped to do this?
Best Regards
Tw0Face