- Joined
- Oct 23, 2014
- Messages
- 12
- Reaction score
- 1
- Primarily Uses
I'm doing number of events. But I want to make the player to "Explore" more, for example, I want him to first be able to touch a lamp and active an event , and only after he did that, he can do something else by some order, while all happen in a small room. So how do I make an event to be only active after the player finished a different event?
Second question
I did an event, when the player step on a tile a stranger is seen on the extreme side on the "players view map" and then he runs. And i made it with 3 tiles long (3 events) so no matter on which tile he steps he will always see the stranger on the most side tile. But after the player is able to move free, how do I cancel the 2 other event that the player didn't stepped on? (if he stepped on tile 1, tile events 2-3 will be gone, if he stepped on tile 2, tile events 1-3 will be gone, ect.)
Photo: http://srv2.jpg.co.il/5/547341a1e7741.png
Second question
I did an event, when the player step on a tile a stranger is seen on the extreme side on the "players view map" and then he runs. And i made it with 3 tiles long (3 events) so no matter on which tile he steps he will always see the stranger on the most side tile. But after the player is able to move free, how do I cancel the 2 other event that the player didn't stepped on? (if he stepped on tile 1, tile events 2-3 will be gone, if he stepped on tile 2, tile events 1-3 will be gone, ect.)
Photo: http://srv2.jpg.co.il/5/547341a1e7741.png


