Unpopular Opinions: The Thread

Darth Equus

I *HATE* Parallax Mapping.
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Oh, boy... glad I found this thread because I have several... just don't crucify me if I step on someone's toes, all right?

-Halo is just another FPS; there's nothing that special about it. Master Chief is an overrated character. (Arbiter FTW, though)

-Social drinking. It's fine if people want to get just buzzed or completely wasted, but if alcohol is necessary for us to have a good time or be friends, forget it.

-Amazon is becoming more evil than Wal-mart. And Whole Foods is overrated and overpriced. $3.99 for a pound of the same chicken breast I can get for $2.16 at a local chain? Keep your "Lower Prices For Prime Members", buddy.

-Marriage, as conceived by my generation and that of my parents, is overrated. Yes. And this comes from a married man.

-Parents in general, you're just as flawed as every other human being on the planet, or your own parents. Stop acting like you're infallible when it comes to your kids, and learn to see and correct your mistakes. You reap what you sow.

-Carrier-locked, financed phones are an affront to humanity and the universe.

-ATB systems are overrated and don't provide much of a tactical advantage. All they do is artificially extend the length of an RPG.

-Man-buns: Unless you're a samurai, you have no reason to wear one and still be considered worthy of respect.

-People who refuse to learn how to correctly use "your", "you're", "they're", "their" and "there" deserve to be tasered for every transgression.

-If you spend time and/or money to watch a bunch of men you don't even know get sweaty while chasing or passing a ball for several hours, you have no right to make fun of my hobbies. Doubly so if you don't even play the sport you obsess over.

-It's not your childrens' fault you conceived them when you weren't ready to be a parent.

-There are some of us people who don't need to smother our food with loads of cheese, mayo and cream, believe it or not.
 
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Countyoungblood

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Amazon is a company selling goods and services for profit just like any...other...company...being a big company doesnt make amazon evil. Can you explain your opinion logically or is it just your own "feeling" about amazon.
 

Aesica

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-ATB systems are overrated and don't provide much of a tactical advantage. All they do is artificially extend the length of an RPG.
The tactical advantage bit depends on how the skills, etc are designed as well as how much information is provided to players. In the original SNES version of FF4, you couldn't even see player ATB gauges so the tactics were minimal other than the discovery that Bio (Virus) and Flare (Nuke) would fire off a lot faster than summoning Bahamut. In the game I'm working on, (which uses Yanfly's quasi-ATB system) you can see the enemy bars as well as those of the player, so if an enemy's action is about to happen when a player's turn becomes available, you might have a few decisions to make. Do you use a weaker, but quick healing spell or instant item to heal a critical-hp party member so it happens before the enemy potentially kills them? Or do you risk using the slower, full heal to recover everyone in the group and just pray that the critical member isn't targeted by the enemy before it goes off?
 

Darth Equus

I *HATE* Parallax Mapping.
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Ah, yes. I forgot to mention it is because you can't see the enemy bars, and thus can't strategize. Your example reminds me a lot of Grandia's excellent battle system, which presents the same challenge you described since it shows who'll execute a move at a specific point in time.

Amazon is a company selling goods and services for profit just like any...other...company...being a big company doesnt make amazon evil. Can you explain your opinion logically or is it just your own "feeling" about amazon.
They mistreat their employees and that makes them evil regardless of size.
 

Benny Jackdaw

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This is probably a really unpopular opinion but I'm actually starting to like phone based games more than console and PC games. I feel like video games are a way to escape from your problems, but most video games I see on big consoles and the PC put me back face-to-face into the very problems I try to play games to get away from. I even look up a lot of indie games, and unfortunately I see the same thing in those that I see in big-name budget games.

I'll admit, I am no fan of those crappy connect 3 games except for Primal Legends, but that actually has strategy to it unlike the majority of mindless games that call themselves puzzle games. But some of the actual games on my phone or actually quite fun. I am playing EvoCreo right now, which is a Pokemon knock off, and I'm actually liking it more than some Pokemon games. I also like how a lot of games don't just limit their playable roster to humans like most console games do. You get anthro animals, non anthro animals, dragons, monsters, lots of pandas for some reason, and other things. Also, playing on my phone is a little easier on my hands and playing a video game on a console provided I play with my phone at a table and leave it flat.
 

1ce

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The Legend of Zelda: Skyward Sword is a fantastic Zelda game. It doesn't feel like I'm playing Ocarina of Time again and has some new ideas. Seems like most people hate it for some reason (though I admit Fi is pretty terrible).
 

trouble time

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That reminds me, not sure if this is really unpopular, but 3d Zelda has never been close to as good as 2d zelda. To the point im barely interested in them at all.
 

Tai_MT

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@trouble time

To be honest, I've felt that same way since Ocarina of Time. I found Link to the Past to be far more interesting and compelling than Ocarina of Time, especially in terms of puzzles. Even worse? I found both Oracles games to be a far more compelling experience than OoT, MM, TP, and WW combined.

The 2D adventures get me far more invested in the story than the 3D ones ever have. I also tend to find the 2D puzzles to be far more interesting and compelling than anything we've ever gotten from a 3D title. The 2D titles also "innovate" their items a lot more and give them new mechanics throughout the games while the 3D games have those items only useful in the dungeon you find them in, or in a handful of instances outside of the dungeon (usually only optional content). Breath of the Wild even suffers from these really terrible problems.

Honestly, I'd rather just play a 2D Adventure. The 3D nonsense with Zelda is just... not that good.

I've got another unpopular opinion while we're at it...

After having played Metroid 2, The Remake of Metroid 2 on the 3DS, and AM2R... I actually didn't find AM2R to be as "amazing" as everyone said it was. The game itself, to me, seemed to miss a lot of the point of the original Metroid 2 on the Gameboy and played far too much like a Metroid Prime game, if that made any sense. Metroid Prime is primarily an "exploration shooter" game where you spend a lot of time just looking around, scanning things, uncovering lore, piecing together the story, and shooting grandiose bosses. Whereas the 2D Metroid games are "action platformers" whereas you're shooting things pretty constantly, using the terrain to your advantage constantly, having the environment tell you the story instead of any sort of log, and the bosses can be difficult, but require skill and memorization to overcome. To me, AM2R felt too much like the Prime games and not enough like the 2D games, so it wasn't nearly as good. Especially since most of what it turned into completely missed the point of the original Metroid 2 game and all of its environmental storytelling. Plus, the original painted SR388 as a very deadly place to be with how many hazards the game had all over the place and how the simple layout of a room made a Metroid more or less dangerous. AM2R just didn't really understand that point. That the very planet itself is working against you.

So, while I didn't really enjoy the Metroid 2 Remake on the 3DS either... I found it to be a fair bit more faithful to the source material and it missed the point a lot less than AM2R. Though, to be quite honest... It misses the point in a lot of crucial ways as well. I was kind of hoping for a game that was somewhat like the Metroid Zero Mission game, which was a game that actually expanded on the point of the first game and made it a far more engaging experience while removing frustration. AM2R and Metroid 2 on 3DS didn't do either of those jobs and missed the mark pretty hard...

I mean, they're decent games, and if you hadn't grown up Metroid 2 on the Gameboy... Well, you might like them. But, as someone who played the original without internet, without a guide, experiencing the game for what it was at the time. Environmental storytelling and difficulty preserved... It's a unique experience that neither game even attempts to recapture. And really, that's sad, because it was a VERY GOOD experience.
 

trouble time

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@Tai_MT i think part of what makes 2d Zelda puzzles good is you can see so much more of it at once which is super helpful and gives you a ton of extra leniency in how you design your puzzles.
 

Darth Equus

I *HATE* Parallax Mapping.
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I dislike (but not hate) parallax mapping. I want my games to look like games, not something out of Deviant Art. Again, I don't hate it when other people use it, it's just not my preference for the games I make.
 
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HexMozart88

The Master of Random Garbage
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@Darth Equus depends for me. I don't like when it's too elaborate and looks like a painting, but the way I do it is so it still looks like a map, but easier to make and not having to use confusing scripts to add lighting. Plus, it's more natural as I find normal maps look too orderly.
 

Lothloran

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Women have no place to tell men to "be a man" just like men have no place to tell women to "be a woman".


50 million years of instincts and natural selection can't be undone by 50 years of Frankfurt sociology and political correctness. Women rely on men for safety. A woman has every right to tell a man to act like a man if he screams louder than her when there's a spider in the house. Her instincts encoded in her DNA tell her to find a man who offers safety and security to protect her offspring.
A man is similarly hardwired to seek certain behavioral traits in a mate.

I'm not "arguing" with you. Just sharing my own unpopular opinion. There are semi-rigid and inflexible parameters which define what is and is not masculine and feminine and we should, as a society, encourage boys to be men and girls to be women instead of blurring the lines.

For some reason this opinion is incredibly unpopular in (((the current year)))

I dislike (but not hate) parallax mapping. I want my games to look like games, not something out of Deviant Art. Again, I don't hate it when other people use it, it's just not my preference for the games I make.
Completely agree. While some people who are ridiculously good at parallax mapping can make some things really well, I generally have no interest in learning. It wouldn't be worth it in a purely 2D engine. Maybe if you could make something in 2.5D like FF7 then I'd put the effort and time into really developing my photoshop skills to create something really great, but /shug. Meh.
 

Redeye

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Hoo boy, I'm gonna be making some enemies today, aren't I?

  • I don't like, have never liked, and will never like Pokemon. Every generation goes by the same formula, and the only new additions are trivial things like "MOAR POKEMANS", "NEW REGIONZ", and the occasional introduction of a deep, sinister plot, because these games totally needed an evil antagonist to fight rather than just simply going up and fighting the Elite 4 & Champion. The TV show is equally boring.
  • Artistic or Horror games made in RPG Maker aren't interesting in the slightest. Just give me a fun RPG with a cool story, cool battle system, cool characters, and cool puzzles.
  • The only MMORPG I could ever get into was Guild Wars 2. Every other MMO I tried was boring and lethargic. WoW's endgame isn't worth the horribly slow early game, mediocre quests, and subscription-based payment system at all. TERA Online turned me off from the very beginning with its gender and race locked classes and it's full, extremely creepy devotion to giving all of the good classes and outfits to the cutesy Loli race that I can guarantee 80% of the people who play them are 30-year-old neckbeards. I haven't even touched Black Desert due to the horror stories about their lack of endgame content, Pay-to-Win grinding, and again, genderlocked classes. Elder Scrolls Online just never clicked with me. Guild Wars 2 has none of that garbage. You only have to pay for it once, and only have to pay more for the expansion packs, you can be any class you want on any race/gender, there's no borderline pedophilic fanservice, the early game is actually fairly fast due to the generous amount of free level ups and EXP-giving items you get, and the world and "quests" are actually pretty fun to complete.
  • I don't get the appeal of "empire building" games like Civilization, Age of Empires, etc. These games are supposed to be fun how, exactly?
  • INCREDIBLY CONTROVERSIAL OPINIONS BELOW
  • Hopelessly depressed people are incredibly annoying. The people that always put themselves down and cry no matter what you say or do to make them feel better and always vent about how horrible they are but never try to do something about it. At that point, I just say "Fine, if you don't want to get better, than go wallow in your own self-pity".
  • "Violence never solves anything" is so blatantly wrong that it's almost embarrassing. Case and point: bullies. Ignoring them doesn't work, telling them to stop doesn't work, and school faculty are unreliable. Sometimes, the only way to get the message through to someone is with brute force. It sickens me how schools basically teach their students to be spineless cowards who avoid problems rather than actually solving them.
 

Touchfuzzy

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Depressed people aren't generally fun to be around. That's true. But generally hopelessly depressed people are conditioned against seeking help. Either through the stigmatization of mental health services, or the fact that in the US, it can be horrendously expensive to get any.
 

Ms Littlefish

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@Touchfuzzy Yup. I generally agree that I'm not the most fun when any of my mental neurosis is acting up. I'm much, much better now but it takes very special people to want to walk down that path with you. Thankfully, one or two people are all I really need. I have medical insurance but every 45-minute session was $150. I was being seen for obsessions and compulsions that fixated on a fear of dying in a car wreck so I was taking a Lyft back and forth. $60-80 depending on supply and demand. For a while, I went every week because I really, really wanted to nip this in the bud but the moment I felt like my treatment was sticking I requested every other week. Her, as amazing as she was, "You really need this treatment." You know what else I need, lady? Cash. A month of treatment was nearly as much as my rent payment. OH! And $40 for every driver's ed lesson. Thank God, my husband and his family really guided me and provided an amazing support network. They always let me know and continue to let me know how proud they are of me. My increase in earning potential has earned that money back many times now and it was worth every penny...but Christ!
 

Touchfuzzy

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Yeah, hard to get better when getting better requires you to go beyond broke. Like "well before I was sad because of chemical imbalances, now I'm sad because I have thousands in debt." Woooo.
 

Benny Jackdaw

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  • "Violence never solves anything" is so blatantly wrong that it's almost embarrassing. Case and point: bullies. Ignoring them doesn't work, telling them to stop doesn't work, and school faculty are unreliable. Sometimes, the only way to get the message through to someone is with brute force. It sickens me how schools basically teach their students to be spineless cowards who avoid problems rather than actually solving them.
Out of all the things in your post, this is the one I agree with. Personally, I don't have much interest in Guild Wars 2. While I do enjoy using races in MMORPG that aren't human, I also don't like being seen as the bad guy, and unfortunately the two nonhuman races in Guild Wars 2 are pretty much treated as villain races, which makes it less appealing for me than playing as a worgen in World of Warcraft.

But seriously, I feel like we live in a world where we reward the bully is. Nothing is ever done about it, Bullies Never get any sort of comeuppance for what they do, and to top it all off, victims are told to ignore bullies as if they will just magically go away and as if they get any sort of punishment. People argue that you simply ignoring them and not reacting is a punishment, but no. The thing is that when someone bullies you, you still get angry. Hack, from personal experience, I've noticed that when I ignore a bully, then I get even more angry at them, and to make matters worse, that anger lingers on. There are moments in the school where I ignored bullies... That I am still angry at to this day.
 

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