Updating/Refreshing passability without map transfer

Grilled Mormons

Villager
Member
Joined
Feb 15, 2016
Messages
10
Reaction score
0
First Language
English
Primarily Uses
N/A
I've combined the functions of two scripts:

Orange Region Collisions - to set up boundaries using region ids.
https://forums.rpgmakerweb.com/index.php?threads/orange-region-collisions.46972/
and
Red_SetRegionId - to change the region id during gameplay.
https://github.com/Hikitsune-Red/RED_SetRegionId

Both seem to be working fine, the only problem is when I change the region id on a map the passability doesn't update until I've left and returned to the map. (via map transfer event)

Is there a way to update/refresh passability on tiles without reloading the whole map?
 

Users Who Are Viewing This Thread (Users: 0, Guests: 2)

Latest Threads

Latest Posts

Latest Profile Posts

Is the "2 status updates 24h" still in effect?
My first attempt at Pixel Art :blink::) (I have no idea what I'm doing but I'm doing it)
Plugin instructions: *exists*
Plugin: What did he say? *error*
I feel like it's about time I share all the result of my experiment project here. But there's a lot of it.
Me and brother have an ongoing rivalry. We constantly fight for the High Score in Galaga on our arcade cabinet. Today I take back the top with 239,000. He'll be back. (No-Fire glitch is banned)

Forum statistics

Threads
93,723
Messages
914,937
Members
123,329
Latest member
ChrisCKC
Top