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- May 30, 2014
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Howdy! So I'm very new, I bought the game when it came out but only recently really started experimenting.
My main question for now is; How would you best go about making an visually upgradable base. I plan to make some sort of home camp/base that my players can return to. And throughout the course of the game you will be able to upgrade NPC's and buildings. Obviously the shops and such are easy. But what I'd like to know is how you would go about upgrading the map itself.
Example: Player upgrades base to lvl 2, which adds a new building to the area. Would you change the map entirely by creating a copy with the new addition and just copy over all the npcs so they all still work? Would that create load issues?
Thanks for the support in advanced.
Edit: RPGMaker MV Version: 1.1
My main question for now is; How would you best go about making an visually upgradable base. I plan to make some sort of home camp/base that my players can return to. And throughout the course of the game you will be able to upgrade NPC's and buildings. Obviously the shops and such are easy. But what I'd like to know is how you would go about upgrading the map itself.
Example: Player upgrades base to lvl 2, which adds a new building to the area. Would you change the map entirely by creating a copy with the new addition and just copy over all the npcs so they all still work? Would that create load issues?
Thanks for the support in advanced.
Edit: RPGMaker MV Version: 1.1
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