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So I'm trying to make my game's current screen size (960x528 aka 20x11 tiles) twice as big, since I'm going for a sharp pixelated look. By that I don't mean doubling the resolution (showing more tiles), nor am I trying to zoom in (showing less tiles), but rather show the same amount of tiles I currently have onscreen but w/ the pixels twice as large. I've tried searching the forums, but it only yielded results that were for everything except MV or solutions that increased resolution or zoomed in the camera. Basically I need something that does what fullscreen does, but I want it to be exactly 2x instead of fitting w/e size the monitor is, which is usually not exactly 2x. Any solutions or plugins that could do this? Thx!

Btw, I also don't want to enlarge all the assets in an image editor since that would reduce the amount of detail displayed (I want tiles to remain 48x48 pixels). This route would entail changing MV's tile size to 96x96 and upscaling all the art assets by 2x. I prefer to NOT use this method.

Basically I need the game's screen to take up 1920x1056 pixels on a monitor but render 960x528 pixels in terms of detail.

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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