musicforts

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Hey Everyone,

A friend and I have been working on a tool that lets anyone make their own music! We'd love to know what you think about it or what kind of features you think are missing to really make sure this thing is as useful as possible for Game Devs.

Check us out at strofe.com!

The Retro Futuristic genre is a great one for 8-bit tunes!
 

overlordmikey

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Hey Everyone,

A friend and I have been working on a tool that lets anyone make their own music! We'd love to know what you think about it or what kind of features you think are missing to really make sure this thing is as useful as possible for Game Devs.

Check us out at strofe.com!

The Retro Futuristic genre is a great one for 8-bit tunes!
Awwww, this is really cute and you can never have enough sources for great music, but I can't find any of the information on who I would credit or the rules of usage for the music - I'm a little wary of signing up until I know the totality of what I can do with this music.

That said, Retro Futuristic is awesome. Mikey loves the sound.
 

Archeia

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I just tried this one out and it's pretty amazing!
I like how it can be a good starter for a melody and if you have music experience, you can expand on it.
 

ShuBun-Kin

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I just saw this and have to say, I love what i've seen so far! This is adorable, and I've been looking everywhere for something like this to mess around with for some temporary placeholder stuff! Out of curiosity, what are the usage rights for the music generated here (For example, would it be possible to use the melodies/tunes as a reference if I commissioned custom music in the future?) Also! If you're up to possibly adding more instruments or genres, some East Asian components would be lovely,,, My main project is based heavily on Japanese folklore, and if this could generate some reference material for that specific sort of setting, it would be incredible- but if not no worries! ik it's a super specific request, but i think people could make use out of somthing like it. This is honestly super cool and i appreciate how much effort there seems to have been put into this!!!
 

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Just for the record you CAN use the "Exclude unused files" successfully to trim a project down seriously even if you're doing calls to various assets via plugins and such. BUT you need to do a full playtest of pretty much every option to ensure you did get every one of those other assets added in. Then I dumped the assets into a fresh copy of the project and yay it was like 400 Meg......
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Well, someone "reviewed" my game. Didn't credit me anywhere in the video and spent 2 minutes insulting it. Going to ignore that and move on.
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