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Something I wanted to do in my game is make it so when you use an item it doesn't end your turn, but rather uses the item, then takes you back to the skill select with the item command no longer being selectable. This why I could make support items like grenades and such to use in conjunction with an attack or skill, sort of like how Dungeons and Dragons has minor and major actions.

Does anyone have any ideas for how I should go about this?

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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