- Joined
- May 12, 2016
- Messages
- 22
- Reaction score
- 1
- First Language
- English
- Primarily Uses
I watched this video and followed everything line by line but it doesn't activate.
Example of what i'm trying to do.
Locked in room.
Gets key.
Key is added to inventory.
Approaches door.
Opens menu.
Selects key to use.
Because of the X,Y,& Direction input into common events, it recognizes the item and the event begins (You used the key to unlock the door)
If it's not in the right area it's supposed to say "You can't use this here" and it does that part fine so it seems like it's not picking up on the spot TO use it.
I really need to figure this out since it potentially changes how my game can be played.
This is what I input into common event contents:
$gamePlayer.scrolledX() == 5 && $gamePlayer.scrolledY() == 7 && $gamePlayer.direction() == 2 && $gameMap.mapId() == 6
Example of what i'm trying to do.
Locked in room.
Gets key.
Key is added to inventory.
Approaches door.
Opens menu.
Selects key to use.
Because of the X,Y,& Direction input into common events, it recognizes the item and the event begins (You used the key to unlock the door)
If it's not in the right area it's supposed to say "You can't use this here" and it does that part fine so it seems like it's not picking up on the spot TO use it.
I really need to figure this out since it potentially changes how my game can be played.
This is what I input into common event contents:
$gamePlayer.scrolledX() == 5 && $gamePlayer.scrolledY() == 7 && $gamePlayer.direction() == 2 && $gameMap.mapId() == 6



