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I have a common event which does player transfer things in a particular dungeon. That works fine. However, I want the event to do something slightly different if the player is on a particular map. Whereabouts the player is on that map is completely irrelevant, it is the map itself which is important.

Is there a script call I can use for a conditional branch?

Thanks

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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