Using a .PNG to affect Maps

Robert-Character Creator

Waiting for Replies
Veteran
Joined
Feb 8, 2014
Messages
518
Reaction score
223
First Language
English
Primarily Uses
RMVXA
Hello! I use Tsukihime's Collision Maps, where created images in black and red define passibility in your maps. I have been wondering- is it possible to use colored images like this to do other tasks, like assigning regions or BGMs to certain parts of the map externally? I tried to have a look into this myself, but most of the script is sealed within a DLL, that is apparently unable to be edited without back-engineering and breaking the forum's rules. Being able to do this would greatly help my project, as I'm using parallax maps, so the default tiles are almost never sufficient. Does anyone think they can create a new script to do this?

Thank you in advance for any help you can give. :)
 
Last edited:

Shaz

Veteran
Veteran
Joined
Mar 2, 2012
Messages
40,108
Reaction score
13,713
First Language
English
Primarily Uses
RMMV
Modifying DLLs requires reverse engineering, which I suspect would be against the rules of this forum.

I think you would need to contact Hime or request a completely new script.
 

Robert-Character Creator

Waiting for Replies
Veteran
Joined
Feb 8, 2014
Messages
518
Reaction score
223
First Language
English
Primarily Uses
RMVXA
Ah, I see. I didn't know that about DLLs. Okay, I'll have to do so, I guess. I'll edit the main post, since we're already in Script Requests for this topic.
 

Robert-Character Creator

Waiting for Replies
Veteran
Joined
Feb 8, 2014
Messages
518
Reaction score
223
First Language
English
Primarily Uses
RMVXA
Bump. I think this one might require a commission, due to the amount of work needed. This'll be the last bump.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.

Forum statistics

Threads
106,035
Messages
1,018,455
Members
137,821
Latest member
Capterson
Top