- Joined
- Mar 15, 2014
- Messages
- 15
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- First Language
- Spanish
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Hello everyone.
I want to make the game check the Strenght of all the characters and sort it from highest to lowest and make a queue list, so the characters will take action according to their possition in the queue.
I guess this is exactly the same as who strikes first in each battle turn, but I want this for a different purpose out of battle scene.
I was thinking of using Script call and Arrays, but I wouldn't know how to make the game send the variables already sorted. I thought maybe using conditional branches to check 3 to 18 variables combined would factor up pretty fast, but maybe I'm using the wrong approachment.
Would you help me please with any method you could think of? I understand common eventing a bit better, but script calls not so well.
Thank you.
I want to make the game check the Strenght of all the characters and sort it from highest to lowest and make a queue list, so the characters will take action according to their possition in the queue.
I guess this is exactly the same as who strikes first in each battle turn, but I want this for a different purpose out of battle scene.
I was thinking of using Script call and Arrays, but I wouldn't know how to make the game send the variables already sorted. I thought maybe using conditional branches to check 3 to 18 variables combined would factor up pretty fast, but maybe I'm using the wrong approachment.
Would you help me please with any method you could think of? I understand common eventing a bit better, but script calls not so well.
Thank you.

