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Hi everyone!

Yes I DO know that a feature like that exists by default in the RPG maker. But not 100% how I want it.

I would like a plugin that does the following:

  • Call the WHOLE item menu, not just key item or general item or so on.
  • Restrict some items from being used ( eg quest items, items that the event does not want)
  • Once the item was chosen , decrease the item . So if I give the kitty any kind of fish, it automatically gets subtracted from all the fish I have.
  • Have different reactions depending on what item you used.

So like I said, you theoretical could do this with out a plugin.

BUT that would be a hassle to do.

You would need to make a conditional branch for each and every item you have to check if that is the item that was used and then decease the amount of it... 

And I mean, I didn't really start making the game, just maps and some basic items, and I already have 200 something items! If I had to to that for EVERY item.... OH GOD.

So please help my lazy self ><

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