Using an item to create another?

Koi

Veteran
Veteran
Joined
Aug 8, 2013
Messages
358
Reaction score
14
First Language
English
Primarily Uses
RMVXA
Kind of like the shell of a cicada, I want to have an item that leaves another item behind once it's used.

I do not know of a pre-programmed feature to do this, so If there's anyone that can make that happen that'd be fantastic.
 

Shaz

Global Moderators
Global Mod
Joined
Mar 2, 2012
Messages
40,763
Reaction score
14,007
First Language
English
Primarily Uses
RMMV
You could add a common event to your item (in your Items tab, add a new Effect, and look at the Other tab), and make that common event add one of the new item.


Don't need a script.
 
Last edited by a moderator:

Latest Threads

Latest Posts

Latest Profile Posts

2021? I still wonder if people still doing MV than MZ more
Seeing a lot more active Ace topics recently, is it making a comeback? :o
0-7, left-to-right, top-to-bottom
As soon as I'm able to get out of bed I'm probably gonna go so hyper from being too cooped up, and burn myself out into another awful flare. lol
It makes me feel proud whenever an RM game does well. Even though I had nothing to do with it.

Forum statistics

Threads
107,627
Messages
1,031,011
Members
139,746
Latest member
Krunga
Top