Using "counters" instead of gauges?

Discussion in 'RGSS3 Script Requests' started by Tetsune, Feb 9, 2018.

  1. Tetsune

    Tetsune Professional Procrastinator™ Veteran

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    Hey everyone!

    Is there a script or a way to replace a gauge (like magic) with a damage/used based graphic?
    Sort of like with Zelda-style hearts, but in this case, I would like it to be for MP and possibly for TP.
    Example of Health in Zelda:
    [​IMG]

    The basic system would be like this:
    You would have a row of "counters", which can be increased by an item in-game and the amount you start with can be set (Zelda starts with 3).
    Upon use/damage, your counter would be replaced with a graphic of an empty counter or a half counter, based on damage/use.

    I've seen many a request for Zelda-like hearts, but not many for any other actor-based factors...

    An example of what I would be using for MP would be like the crystals here:
    https://spritemight.deviantart.com/art/HUDs-Segment-Life-MP-Bars-INDEX-588138013
    (thank you, SpriteMight for the lovely resource/inspiration!!)

    I would also not be using an ABS. I'd be using a side-view battle system.

    Thanks in advance!
     
    Last edited: Feb 10, 2018
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  2. TheoAllen

    TheoAllen Self-proclaimed jack of all trades Veteran

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    You may want to be more specific. Like, do you want a full image of, say, heart? or is there a occasion where the heart drawn in half as it indicating 0.5? or even a case where it's drawn in 1/4?

    Besides, you may want to provide the asset since it's unlikely the scripter would make any, unless, maybe they're going to deal with.... drawing it with default icon instead.

    Also a sample screenshot (from zelda) would be better as a reference
     
    #2
  3. Tetsune

    Tetsune Professional Procrastinator™ Veteran

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    I edited my post to be more specific. :`3c

    For my project, I'm going more for MP use, and I want to use full counters rather than half.
    I don't exactly have an asset created, so I listed an example similar to my idea.
     
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  4. mlogan

    mlogan Global Moderators Global Mod

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    I've moved this thread to Script Requests. Please be sure to post your threads in the correct forum next time. Thank you.

     
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  5. Tetsune

    Tetsune Professional Procrastinator™ Veteran

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    I wasn't requesting a script... I was asking if there was a script already out there or if there was a way to do this without a script lol

    Thanks, though, I guess.
     
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  6. mlogan

    mlogan Global Moderators Global Mod

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    Script Requests encompasses asking for already made scripts as well as requesting new scripts. As I believe you will need a script for it, I put it here.
     
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  7. Tetsune

    Tetsune Professional Procrastinator™ Veteran

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    Okidoki. Sorry about that.

    I also updated the post a little bit to specify I am not looking for something for an Active Battle System like Zelda. I need something that works with the standard battle system! (I'm using a side-view, but that doesn't effect the HUD anyway)
     
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