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OK, so I've tried a few different ways of doing this, can't figure it out for the life of me. I even looked at other threads asking the same question, and I'm completely lost, so here's my question. How do I get a custom font in my game to work on other computers without getting my players to install it?
Apparently, if I make a folder titled Fonts right in the game folder, it should work fine. It doesn't. I have all of my font files in there, but on other computers it prints everything in a really boring font (I think Arial or something like that). There are no other folders within that folder. I am using a Yanfly script (ACE Message Script), but I didn't set it to display any other font when that one isn't installed, so I don't know why it's displaying a completely random font. I made sure that I was using the correct font name in both the main method and Yanfly's script. Perhaps there's something crucial I've missed.

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