- Feb 26, 2019
- Reaction score
- First Language
- Primarily Uses
Do you guys think it is a bad thing to use default premade maps? If not do you guys think there should be a limit on how many are used?
I'd also say (and this is just my personal view, others may disagree) that if you find yourself building towns that are only in the game for a few minutes with no real purpose, then reconsider whether that town is needed at all.I do think you should have more than default stuff, but using them to complement your game and to save yourself from building Town #5 that is going to be relevant for ten minutes.
Oh yeah, as an example that school room that comes with the program(I think it does?) I threw on some more background/wall graphics, changed some placements of objects already in the scene and shifted some tiles around.It takes only a few minutes to modify the Default RTP Maps, Keep the same Layout if needed but you could change the smaller details. Its not that hard to change a few minor details. I have played a few games where I have the weird feeling that its RTP but doesn't feel like it because it uses different graphics.
I'd avoid it, but it's less about being "lazy" but more about the default maps don't always tell your story well.Do you guys think it is a bad thing to use default premade maps? If not do you guys think there should be a limit on how many are used?
In maps list (lower-left of screen), right-click and select "Load".Where are these "default maps" you guys speak of? When I start a new project, it just gives me a blank grassy plain.
I think it depends on who the game is for. Friends/Family most likely won't mind but other RPG Maker users will find them boring as they have seen them in games numerous times. This is your first game though so I say relax and have fun with it. Don't be afraid to explore and try new things though!Do you guys think it is a bad thing to use default premade maps? If not do you guys think there should be a limit on how many are used?