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- Apr 6, 2017
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- RMVXA
Hello! If someone can help me with this it would be awesome:
I have different "weapons" that can be equipped by the player. (Who am I kidding. They just farm tools lol)
I have it where if you have the right tool equipped, you can interact with the corrosponding event. (Example, when Axe is equipped, you can chop down a branch, pickaxe with rocks etc.)
Id like it that when you press a key (Either the interact key or a new key just for tools) the character will show an animation using the tool they have equipped, regardless if there is an event there to interact with. (Id prefer a new key for tools exclusively, but that would mean only being able to use the tool with the tool key and not the default interact key when interacting with an event.)
Please explain in very simple terms because Im just a beginner and Im not familiar with the program. Thank you!!
I have different "weapons" that can be equipped by the player. (Who am I kidding. They just farm tools lol)
I have it where if you have the right tool equipped, you can interact with the corrosponding event. (Example, when Axe is equipped, you can chop down a branch, pickaxe with rocks etc.)
Id like it that when you press a key (Either the interact key or a new key just for tools) the character will show an animation using the tool they have equipped, regardless if there is an event there to interact with. (Id prefer a new key for tools exclusively, but that would mean only being able to use the tool with the tool key and not the default interact key when interacting with an event.)
Please explain in very simple terms because Im just a beginner and Im not familiar with the program. Thank you!!