- Joined
- Dec 29, 2018
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- 39
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- RMMV
So, I'm trying to make a little mini-game about making coffee where you pick the size, the type of coffee, and the type of cream. There are 3 types of each of these choices and a total of 27 combinations. How could I make that work through only eventing? I was trying to do it by making every choice turn on a switch, and having 27 separate events with corresponding conditions that add the correct coffee to the player's inventory. However, there is no space for three switches in an events conditions, so I made the size (Small, Regular, Large) a variable. But I've found that it still isn't working correctly. Every time I try to make a drink with the large size it doesn't dispense the drink. Any advice?
