- Joined
- Feb 26, 2014
- Messages
- 58
- Reaction score
- 26
- First Language
- English-M'sian
- Primarily Uses
- RMVXA
My dilemma is that there's a font I really want to use in my games (A real nice one at that) that's dual-licensed under both GPL (with font exception) & OFL.
I read up as much as I could to understand both licenses. The OFL is what I favour, and GPL with font-exception only applies to documents and not applications (in this case, games) so this can be troubling for works I don't want to release under that license. The problem is the multi-license effect sent me into more confusion.
I'm not studying law and while English is my best language (it's not my first though), when it gets to the heavily detailed stuff with new and confusing terms, it gives me headaches (hence why I need a tl;dr for these things). I couldn't understand much of multi-license.
My main question is, how does multi-license actually work, especially when you use software(in the case of fonts) with multi-license in your games? Will they be affected by all the given licenses listed or one of the license the user sees fit to use?
I read up as much as I could to understand both licenses. The OFL is what I favour, and GPL with font-exception only applies to documents and not applications (in this case, games) so this can be troubling for works I don't want to release under that license. The problem is the multi-license effect sent me into more confusion.
I'm not studying law and while English is my best language (it's not my first though), when it gets to the heavily detailed stuff with new and confusing terms, it gives me headaches (hence why I need a tl;dr for these things). I couldn't understand much of multi-license.
My main question is, how does multi-license actually work, especially when you use software(in the case of fonts) with multi-license in your games? Will they be affected by all the given licenses listed or one of the license the user sees fit to use?
