Would you use graphics from another game? Characters from another game? Dialogue from another game? Level design from another game? etc etc. If you said "no" to any of those but think music is different, I'd urge you to consider why you think that?
I understand the appeal if you like the music you are used to. I'd ask, what's the point? I'm sure there's so much free music that could fit your game well in similar style to the tracks you're admiring, and in addition, this forum has resource requests, resource workshops and so on. If you're pretty serious about getting music you want, you could always pay for a professional composer but obviously that would make a lot more sense for a commercial game than a non-commercial game, and I'm guessing if you're ripping it off games that already exist then you're unlikely to consider that!
(And as another possibility, you can always use the other games' music at placeholders while you work on your project and then get it switched out later for royalty free or custom-made music before releasing.)