- Joined
- Sep 26, 2013
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This is an idea I've been wondering about for a while: Is there an issue in importing real-world media and using them in an RPGMaker project? Even if my project is a non-commercial one?
For example, your game character walks into a new area and you start hearing the sounds of The Beatles or Michelle Branch being played as background music, using unedited movie posters or deviantart works as resources, seeing NPCs cosplay as recognizable anime/movie/video-game characters, etc, etc.
I'm working on an urban-setting type of RPG set in modern times, hence the real-world media thing. My original plan was to tweak some allowable resources or make my own for a suitable design for that setting, but I was thinking of applying this idea if it means easing my workload.
If allowable, how do I go about making a disclaimer? Or if a disclaimer is even enough?
If not, I can always go back to my original plan.
What do you guys think?
For example, your game character walks into a new area and you start hearing the sounds of The Beatles or Michelle Branch being played as background music, using unedited movie posters or deviantart works as resources, seeing NPCs cosplay as recognizable anime/movie/video-game characters, etc, etc.
I'm working on an urban-setting type of RPG set in modern times, hence the real-world media thing. My original plan was to tweak some allowable resources or make my own for a suitable design for that setting, but I was thinking of applying this idea if it means easing my workload.
If allowable, how do I go about making a disclaimer? Or if a disclaimer is even enough?
If not, I can always go back to my original plan.
What do you guys think?


