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So, I've searched everywhere and have not been able to find an answer...probably because no one has really done this before thus it's a really niche use case. Still, the problem I'm having is calling the SFont I'm using in HUD Maker to make a custom battle menu with SFonts instead of the GameFont or other TTF/OTF fonts.
I'm using, obviously, SumRndmDde's HUD Maker (Super Tools Engine required) and Victor Sant's SFont MV script. I need to know the best way to call the SFont in HUD Maker. If anyone has a clue how this can work, please let me know. I tried for about an hour trying to get it right and another hour looking all over Google to see if anyone had posted anything like this, with no luck. Thanks!
I'm using, obviously, SumRndmDde's HUD Maker (Super Tools Engine required) and Victor Sant's SFont MV script. I need to know the best way to call the SFont in HUD Maker. If anyone has a clue how this can work, please let me know. I tried for about an hour trying to get it right and another hour looking all over Google to see if anyone had posted anything like this, with no luck. Thanks!