Using SFonts in HUD Maker

djDarkX

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So, I've searched everywhere and have not been able to find an answer...probably because no one has really done this before thus it's a really niche use case. Still, the problem I'm having is calling the SFont I'm using in HUD Maker to make a custom battle menu with SFonts instead of the GameFont or other TTF/OTF fonts.

I'm using, obviously, SumRndmDde's HUD Maker (Super Tools Engine required) and Victor Sant's SFont MV script. I need to know the best way to call the SFont in HUD Maker. If anyone has a clue how this can work, please let me know. I tried for about an hour trying to get it right and another hour looking all over Google to see if anyone had posted anything like this, with no luck. Thanks!
 

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