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So what I'm planning on doing is having a common event for a shop that uses switches to determine whether or not that item is sold. Unfortunately I'm not doing it in order (Like weapon set 1, weapon set 2, weapon set 3, etc.), like the player will have to do sidequests in order to unlock the new guns. Is there any way to do this?

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Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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